Hello, humans of the NewGrounds!
I've been on the works of many things lately (though a bit occupied by 'real' work at the same time), so it seemed like a much obligated time to make an update.
SO, first of all, I'm working on a GAME!
This is a game I originally began making at one of the chilean events of this year's Global Game Jam, it just began as an excuse to make some moving sprites and play a bit with the platforming features of Construct2.
It never saw an 'uploadable' build. BUT, at the end of the jam it seemed like a fun side-proyect to keep improving mostly for practice in animation, game design and programming (or whatever you call it on C2).
It's a metroidvania-oriented platformer, for now under the title DINO-MELT, and that's as much as I can spoil right now (plus a sneak-peek picture below, visuals may not be definitive, but feedback is superb-ly appreciated!).
I can't tell any sort of release date (oher than "a month or two") but since it's mostly an experiment-game; I'm still keeping a relatively small scope and hoping to do a bit of dev-blogging on the next weeks to share bits of the process.
Bonus-snack-things :
Earlier on February, I made a SHEEEEEP for Lalo's Sheep Collab
Since Earth is still a relatively big planet; I won't be able to attend Pico day, BUT!, I'll upload a little related thing instead!
HERE'S a little comic-gif-experiment-thing.
AND; expect a relatively ambitious loop to be uploaded soon!
ArcadeHero
Maaaan! It's fucking RAD!
I have no words how I love your stuff.
I can't wait for YOUR GAME(lol).
Butzbo
Woah, thanks Arcade! :D