Here's my submission for the "Novice" round of NATA, it contains yoyos, experimental noise and plenty of melting creatures : 'Sprouting Frog Waves'
I'd say the process was pretty unusual here; instead of doing one "step" at a time; I would jump from drawing a background, to animate a character from the middle, to color something else, to get back and rearrange part of the storyboard and organizate takes, somehow it worked through the 6-7 days I put into it.
IN OTHER NEWS : I'm looking for a team for Power of Four!, (a musician and a programmer) (UPDATE : Now we just need a programmer!)
I've been around NG for a while making animations and I'm pretty motivated to get into making games. In fact I've thought about many possible "game-adaptations" from animated shorts I've made in the past (From a Jelly Shooting game based on "Day of the Jelly Spill" to a point-and-click dungeon-adventure adaptation from "The Fish Tower", just to throw a few ideas).
Right now I'm finishing my final project of Design School, which is also a videogame, so I've been gathering experience on the topic (in both game design and art/animation for games).
NOW; there's one "catch". I am in the last month of my final Design School project, (and also, still participating on NATA) which means I won't have much time right now. I could start with creative/concept work, but regarding the actual creation of final art and animation, I won't have enough time until I'm (relatively) done with both things, so I could only begin working properly by the end of July ( so there would still be about 2 months left ).
SO, If you're interested (and can wait a bit for the most elaborated work), send me a PM, I'll be glad to form a team.
Krweck.
jlorp
You got style brah. I like it. Keep at it.