Niice!
At first I was a bit lost with all of the darkness, but thankfully I found the torch in time and after that it was smooth sailing navigating the rest of the building, When starting the map felt pretty big but it didn't took long for me to realize it was a pretty manageable size, which is something I like in exploration games.
Maybe a nitpick could be having more texture variety on different rooms to help orientation, but in any case this was really unique, I really like how you've been working with the claymation graphics on different genres!