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Butzbo
Helloe! I'm a 2D Animator from Chile, and sometimes Game Developer (actually, Newgrounds got me into animation!) I post some personal cartoons and drawings every once in a while! Cheese and lizards are cool too. Bzzzztt!!

Antonio @Butzbo

Age 33

2d Animator

Santiago, Chile

Joined on 9/13/06

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'Cerebral Game Stew' and DINOMELT!

Posted by Butzbo - December 5th, 2016


Time for a game-focused update on recent things:

First of all, I joined @GuyUngerNL to work on a little jam project for Proc Jam -> Cerebral Game Stew

While I've had the possibility floating around for quite a bit, I had never participated on a game jam before, so 
it was great to get into the dynamic mood for that. Using the procedural theme of the jam as an excuse, the game came from the idea of a game that could "spawn" multiple games with variable mechanics and rules, which  (for the purpose of the jam) was narrowed down to top-down 2d shooters. As I worked on the art and assets of the game It was a coolibert thing to make, adapting to a system that could not only give gameplay variation, but also mix and match possibilities for the main character, enemies and the scenarios, making really bizarre beings into this odd environment.

1736035_148098142111_PROCCRETURS.png

The game it's on 'jam-state' and was complete in around a week, so it's not as generally polished as hoped, but it ended up as a pretty fun experiment to check the multiple possibilities wiithin this genre on randomly generated levels and characters.

Making this little game was also a pretty good break which left me in a great state to get back to work on...

DINOMELT!


1736035_148098205332_slpo.png
 

 

 

 

 

 

 

 

 

 

The game will go through 3 main worlds/areas of the clay infested cavern, which are now finished on structure, each with its own enemies, hazards and a boss! which leaves the game with a 15% left which covers mostly polish and details regarding the final segments of the game.

So far, while the Trailer I uploaded earlier this year announced that the browser (Newgrounds!) version of Dinomelt would be up on late 2016, (for a while it seemed like a cool thing to release it by christmas, OH WELL) I decided to postpone it to avoid rushing the last segments and have an incomplete result, specially in an unpredictable month like December. SO, by now, the closest tentative date is by the end of January 2017, which seems like a good date to leave the game's development time on 2 years.

I've been a pretty inconsistent dev-blogger, so now that a major part of the game is finished, I will be filling in more updates in the upcoming weeks in the game's blog.

In the meantime, here’s a segment in progress of Hworb, the clay-infested volcanic area, featuring a tricky segment with one though Potato-Spit, and also a version of Wrep’s clay-roll.

1736035_148098201112_ppp1.gif

Splowsh!


Comments

Can't wait to see the finished dinomelt! The proc gen game sounds neat too! Luv your stuff!

Thanks BoM, at last I'm approaching a more realistic deadline, heheh :D

These look great!
Please feel free to contact me at Aimee.SmithVA@gmail.com should you need a voice actress-
You can find some of my recent work on my latest news post on my NGs page!

Thanks!

superb!, I haven't worked much with voices, but I hope to get into projects with more dialogue in general, either animated works or even games, so I'll keep it in mind.
thanks for stopping by :)

WOW!! This looks amazing and fun as hell to play! Can't wait!! :D

Thanks dude!, It's been a long process to get a good flow on responsive controls and overall action, now I just want to get the last bits done and release it!

Cerebral Game Stew was a good romp, and it made me even more excited for DinoMelt! I've caught all the updates, and I get more excited each time. Can't wait to play it, looks very signature and full of love.

Thanks dude! that's awesome to know, specially reaching the last stage of this long development phase. :)