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Butzbo
Helloe! I'm a 2D Animator from Chile, and sometimes Game Developer (actually, Newgrounds got me into animation!) I post some personal cartoons and drawings every once in a while! Cheese and lizards are cool too. Bzzzztt!!

Antonio @Butzbo

Age 33

2d Animator

Santiago, Chile

Joined on 9/13/06

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More on 'Dinomelt'!

Posted by Butzbo - April 17th, 2016


Hello Newgrounders!!!

I haven't showed up around in a while; so It's time for another update on what I've been up to; which pretty much sums up to my upcoming game DINOMELT!!!

1736035_146090719071_Untitled-1.jpg

The first two 'worlds' are done, and I'm currently heading to the third world's structure (and 'final' in the version I'm developing). It's safe to say I'm getting pretty close around a 70% percent of completion for the web version. It's been a  long run so far, but I'm pretty hyped on how it's looking at the moment.

I've had the opportunity to test it on a few local GameDev events; which always brings so many new observations and looks at the game; So far the art style has been really well recieved; but I keep finding all sorts of details involving the controls and overall progression and difficulty of the game.

While I keep going; Here's a couple of new things (/these updates go also in the DevBlog page of the game :) )

"FREGG"

One completely new add-on to the game is a new character called Fregg; a curious and crafty frog which will become really interested on the dangerous clay invasion which invades the cavern.

This frog will help you as a shop/inventor to upgrade your abilities; At some points on a few testing playthroughs, there was the need for an additional kind of collectible object to enrich the exploration experience of the game; 
which turned out to be Clay Orbs he can use to create new upgrades.

1736035_146090582543_Mass.gif

After that it was clear that it could be developed as a more involved part of the story, which motivated me to add some dialogue sequences along the game. This was a thing I juggled for a while; Since one of my motivations behind the game was to relate it to my (mostly silent) animated shorts, but at the end it seemed like an opportunity to experiment with a bit of dialog to enrich the story while not getting in the way of the gameplay.

And a "TRAILER" it's coming!!

It's about time I make a little more noise about the game! So I'm currently working on a trailer, including gameplay footage, and also a detailed animated segment; it's pretty motivating to make an elaborated sequence to go along with the game and put some energy into animating a scene after animating sprites for so long.

1736035_146090613852_pre.jpg

I'm hoping to launch it later THIS MONTH :D -
(EDIT - it's been taking a bit longer to edit properly, but I'm on it, should be a bit after Pico Day :) )


Comments

I'm really hyped for this! It looks awesome and I love your art style!

Thank you Karsys! always great to get feedback on the proyect :)

What kind of game is it going to be? Platformer? If so, cool. Also, is it just going to be for the web or also on Steam and other outlets?

Thanks!
It's a platformer with some emphasis on exploration with multiple character upgrades; similar to what people call "Metroids" (or "Metroidvanias"); as a first approach I want to make a browser release; I really want to see how it goes and after that, depending on the response, I'm considering an expanded version for Steam (and even consoles if I find the chance!).

I hardly ever give online...uh..browser-based games a second glance anymore, but this is gonna be one I dive right into. Your art will make it fun, I'm sure. I wish you smooth sailing on the remaining development. :b

That's great to know, heheh!
It's crazy how I keep finding details to fix as I do playtests; At least I've found a pretty stable point now to keep moving forward, so thanks a lot for the wishes :D

Cool, I look forward to playing it

I love metroidvanias...
I love your art style...
I think i'm going to love this game...

Keep up the good work man! Kicking ass!

-Jake

Thanks Jake; I'll be on it ;)

looking forward to seeing the trailer :).

Looking awesome!

Ok, This looks so cool! I can't wait for its releash! How can i get informed when it will be releashed?

Thanks!
I've found it pretty hard to give a proper date since this is something I've been mostly doing on the side and things get in the way; BUT I aim to have it around half the second semester this year. :)

Can't wait, looks like fun!

This will be a fantastic game. The idea of exploring worlds full of your artwork is cause for celebration in and of itself :D!